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Editor.ObjectReverseLookupMask

Var

Unreal Engine Var console variable.

EditorObjectReverseLookupMask

Description

-1 - Does validation on all objects type (slowest) 0 - Skip validation on all objects type 1 - Perform validation on Texture to Textures lookups 2 - Perform validation on Texture to Materials lookups 4 - Perform validation on Material to Primitives lookups 8 - Perform validation on StaticMesh To Components lookups 16 - Perform validation on Material to Materials lookups

Usage

Editor.ObjectReverseLookupMask [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.