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Engine.FlushRTAndRHIBeforeGCInTrimMemory

Var

Unreal Engine Var console variable.

EngineFlushRTAndRHIBeforeGCInTrimMemory

Description

Flush Rendering and RHI before GC in trim memory in case there are some UStreamableRenderAssets with pending RenderAssetUpdate RHI tasks (default: 1)

Usage

Engine.FlushRTAndRHIBeforeGCInTrimMemory [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.