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Engine.VerifyLoadMapWorldCleanup.Severity

Var

Unreal Engine Var console variable.

EngineVerifyLoadMapWorldCleanupSeverity

Description

Controls severity of logging when the engine detects that a UWorld was leaked during LoadMap0 - all reference tracing and logging is disable1 - logs an erro2 - ensur3 - fatal erro

Usage

Engine.VerifyLoadMapWorldCleanup.Severity [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.