EnhancedEditorInput.bAutomaticallyStartConsumingInput
VarUnreal Engine Var console variable.
EnhancedEditorInputbAutomaticallyStartConsumingInput
Description
Should the UEnhancedInputEditorSubsystem be started as soon as it is inialized?
Usage
EnhancedEditorInput.bAutomaticallyStartConsumingInput [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

