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FastGeo.AsyncRenderStateTask.MaxNumComponentsToProcess

Var

Unreal Engine Var console variable.

FastGeoAsyncRenderStateTaskMaxNumComponentsToProcess

Description

Maximum number of components to process (0 = no component limit)

Usage

FastGeo.AsyncRenderStateTask.MaxNumComponentsToProcess [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.