foliage.ApplyViewOcclusionCullToShadow
VarUnreal Engine Var console variable.
foliageApplyViewOcclusionCullToShadow
Description
Re-use main view occlusion culling results to speed up the shadow view. Shadows for fully occluded objects may be missing.
Usage
foliage.ApplyViewOcclusionCullToShadow [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

