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foliage.ApplyViewOcclusionCullToShadow

Var

Unreal Engine Var console variable.

foliageApplyViewOcclusionCullToShadow

Description

Re-use main view occlusion culling results to speed up the shadow view. Shadows for fully occluded objects may be missing.

Usage

foliage.ApplyViewOcclusionCullToShadow [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.