foliage.InstanceRuns
VarUnreal Engine Var console variable.
foliageInstanceRuns
Description
Whether to use the InstanceRuns feature of FMeshBatch to compress foliage draw call data sent to the renderer. Not supported by the Mesh Draw Command pipeline.
Usage
foliage.InstanceRuns [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

