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foliage.InstanceRuns

Var

Unreal Engine Var console variable.

foliageInstanceRuns

Description

Whether to use the InstanceRuns feature of FMeshBatch to compress foliage draw call data sent to the renderer. Not supported by the Mesh Draw Command pipeline.

Usage

foliage.InstanceRuns [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.