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foliage.OverestimateLOD

Var

Unreal Engine Var console variable.

foliageOverestimateLOD

Description

If greater than zero and dithered LOD is not used, then we use an overestimate of LOD instead of an underestimate.

Usage

foliage.OverestimateLOD [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.