fx.GPUSort.Algorithm
VarUnreal Engine Var console variable.
fxGPUSortAlgorithm
Description
GPU sort: 0=Radix (scales to high counts), 1=Bitonic (low overhead at low counts), -1=Auto (default; choose by fx.GPUSort.Bitonic.AutoThresholdLog2).
Usage
fx.GPUSort.Algorithm [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

