Skip to main content

fx.GPUSort.Algorithm

Var

Unreal Engine Var console variable.

fxGPUSortAlgorithm

Description

GPU sort: 0=Radix (scales to high counts), 1=Bitonic (low overhead at low counts), -1=Auto (default; choose by fx.GPUSort.Bitonic.AutoThresholdLog2).

Usage

fx.GPUSort.Algorithm [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.