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fx.Niagara.Batcher.TickFlush.MaxQueuedFrames

Var

Unreal Engine Var console variable.

fxNiagaraBatcherTickFlushMaxQueuedFrames

Description

The number of unprocessed frames with queued ticks before we process themThe larger the number the more data we process in a single frame, this is generally only a concern when the application does not have focus.

Usage

fx.Niagara.Batcher.TickFlush.MaxQueuedFrames [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.