fx.Niagara.Batcher.TickFlush.MaxQueuedFrames
VarUnreal Engine Var console variable.
fxNiagaraBatcherTickFlushMaxQueuedFrames
Description
The number of unprocessed frames with queued ticks before we process themThe larger the number the more data we process in a single frame, this is generally only a concern when the application does not have focus.
Usage
fx.Niagara.Batcher.TickFlush.MaxQueuedFrames [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

