fx.Niagara.CompileWaitLoggingCap
VarUnreal Engine Var console variable.
fxNiagaraCompileWaitLoggingCap
Description
During automation, how many times do we log before failing compilation?
Usage
fx.Niagara.CompileWaitLoggingCap [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

