fx.Niagara.DataChannels.AllowAsyncLoad
VarUnreal Engine Var console variable.
fxNiagaraDataChannelsAllowAsyncLoad
Description
True if we should attempt to load systems etc asynchronosly.
Usage
fx.Niagara.DataChannels.AllowAsyncLoad [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

