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fx.Niagara.DataChannels.AllowAsyncLoad

Var

Unreal Engine Var console variable.

fxNiagaraDataChannelsAllowAsyncLoad

Description

True if we should attempt to load systems etc asynchronosly.

Usage

fx.Niagara.DataChannels.AllowAsyncLoad [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.