fx.Niagara.DataChannels.BlockAsyncLoadOnUse
VarUnreal Engine Var console variable.
fxNiagaraDataChannelsBlockAsyncLoadOnUse
Description
True if we should block on any pending async loads when those assets are used.
Usage
fx.Niagara.DataChannels.BlockAsyncLoadOnUse [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

