fx.Niagara.DataChannels.FrameDataToCapture
VarUnreal Engine Var console variable.
fxNiagaraDataChannelsFrameDataToCapture
Description
The number of frames the debugger will capture for write requests.
Usage
fx.Niagara.DataChannels.FrameDataToCapture [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

