fx.Niagara.GpuComputeDebug.MaxTextureHeight
VarUnreal Engine Var console variable.
fxNiagaraGpuComputeDebugMaxTextureHeight
Description
The maximum height we will visualize a texture at, this is to avoid things becoming too large on screen.
Usage
fx.Niagara.GpuComputeDebug.MaxTextureHeight [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

