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fx.Niagara.GpuComputeDebug.MaxTextureHeight

Var

Unreal Engine Var console variable.

fxNiagaraGpuComputeDebugMaxTextureHeight

Description

The maximum height we will visualize a texture at, this is to avoid things becoming too large on screen.

Usage

fx.Niagara.GpuComputeDebug.MaxTextureHeight [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.