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fx.Niagara.GpuComputeDebug.OccludedLineColorScale

Var

Unreal Engine Var console variable.

fxNiagaraGpuComputeDebugOccludedLineColorScale

Description

Scalar value to adjust occluded lines, where 0 means transparent and 1 is opaque. Default is 0.05 or 5%

Usage

fx.Niagara.GpuComputeDebug.OccludedLineColorScale [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.