fx.Niagara.PruneEmittersOnCook
VarUnreal Engine Var console variable.
fxNiagaraPruneEmittersOnCook
Description
If > 0 this platform will prune disabled emitters during cook.
Usage
fx.Niagara.PruneEmittersOnCook [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

