Skip to main content

fx.Niagara.PruneEmittersOnCook

Var

Unreal Engine Var console variable.

fxNiagaraPruneEmittersOnCook

Description

If > 0 this platform will prune disabled emitters during cook.

Usage

fx.Niagara.PruneEmittersOnCook [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.