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fx.Niagara.Rollback.DestroyAllComponentsThatCantRender

Var

Unreal Engine Var console variable.

fxNiagaraRollbackDestroyAllComponentsThatCantRender

Description

When true any component that can not render will be destroyed not just ones that are bAutoDestroy.

Usage

fx.Niagara.Rollback.DestroyAllComponentsThatCantRender [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.