fx.Niagara.Scalability.ApplyInstanceCountsRigidly
VarUnreal Engine Var console variable.
fxNiagaraScalabilityApplyInstanceCountsRigidly
Description
If true we'll apply instance counts more rigidly. Un-culled Systems wil not be able to activate until overall systems fall below the instance count. \n
Usage
fx.Niagara.Scalability.ApplyInstanceCountsRigidly [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

