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fx.Niagara.Scalability.ApplyInstanceCountsRigidly

Var

Unreal Engine Var console variable.

fxNiagaraScalabilityApplyInstanceCountsRigidly

Description

If true we'll apply instance counts more rigidly. Un-culled Systems wil not be able to activate until overall systems fall below the instance count. \n

Usage

fx.Niagara.Scalability.ApplyInstanceCountsRigidly [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.