fx.Niagara.SystemSimulation.ConcurrentGPUTickInit
VarUnreal Engine Var console variable.
fxNiagaraSystemSimulationConcurrentGPUTickInit
Description
The if non zero we allow GPU Ticks to be initialized in the System's concurrent tick rather than on the game thread.
Usage
fx.Niagara.SystemSimulation.ConcurrentGPUTickInit [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

