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fx.Niagara.SystemSimulation.ConcurrentGPUTickInit

Var

Unreal Engine Var console variable.

fxNiagaraSystemSimulationConcurrentGPUTickInit

Description

The if non zero we allow GPU Ticks to be initialized in the System's concurrent tick rather than on the game thread.

Usage

fx.Niagara.SystemSimulation.ConcurrentGPUTickInit [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.