fx.Niagara.SystemSimulation.DebugKillAllOnUpdate
VarUnreal Engine Var console variable.
fxNiagaraSystemSimulationDebugKillAllOnUpdate
Description
Will randomly kill all updating instances based on probability of 0-100.
Usage
fx.Niagara.SystemSimulation.DebugKillAllOnUpdate [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

