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fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap

Var

Unreal Engine Var console variable.

fxNiagaraSystemSimulationTickTaskAllowFrameOverlap

Description

When enabled we allow ticks to overlap beyond PostActorTick until either EOF updates or the next tick.

Usage

fx.Niagara.SystemSimulation.TickTaskAllowFrameOverlap [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.