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fx.Niagara.WorldManager.FirstHighPriTickGroup

Var

Unreal Engine Var console variable.

fxNiagaraWorldManagerFirstHighPriTickGroup

Description

Defines which tick groups should be set to high priority for the world manager. 0 - (Default) all tick groups will run high priority. 1 - The first tick group will be normal priority, all others high, etc.

Usage

fx.Niagara.WorldManager.FirstHighPriTickGroup [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.