fx.Niagara.WorldManager.FirstHighPriTickGroup
VarUnreal Engine Var console variable.
fxNiagaraWorldManagerFirstHighPriTickGroup
Description
Defines which tick groups should be set to high priority for the world manager.
0 - (Default) all tick groups will run high priority.
1 - The first tick group will be normal priority, all others high, etc.
Usage
fx.Niagara.WorldManager.FirstHighPriTickGroup [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

