fx.NiagaraGpuLowLatencyTranslucencyEnabled
VarUnreal Engine Var console variable.
fxNiagaraGpuLowLatencyTranslucencyEnabled
Description
When enabled translucent materials can use the current frames simulation data no matter which tick pass Niagara usesThis can result in an additional data buffer being required but will reduce any latency when using view uniform buffer / depth buffer / distance fields / etc
Usage
fx.NiagaraGpuLowLatencyTranslucencyEnabled [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

