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fx.NiagaraGpuLowLatencyTranslucencyEnabled

Var

Unreal Engine Var console variable.

fxNiagaraGpuLowLatencyTranslucencyEnabled

Description

When enabled translucent materials can use the current frames simulation data no matter which tick pass Niagara usesThis can result in an additional data buffer being required but will reduce any latency when using view uniform buffer / depth buffer / distance fields / etc

Usage

fx.NiagaraGpuLowLatencyTranslucencyEnabled [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.