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fx.NiagaraScript.StripByteCodeOnLoad

Var

Unreal Engine Var console variable.

fxNiagaraScriptStripByteCodeOnLoad

Description

If > 0 all scripts will have their legacy byte code stripped on load. If < 0 all scripts will have their experimental data stripped on load.

Usage

fx.NiagaraScript.StripByteCodeOnLoad [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.