fx.NiagaraScript.StripByteCodeOnLoad
VarUnreal Engine Var console variable.
fxNiagaraScriptStripByteCodeOnLoad
Description
If > 0 all scripts will have their legacy byte code stripped on load. If < 0 all scripts will have their experimental data stripped on load.
Usage
fx.NiagaraScript.StripByteCodeOnLoad [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

