Skip to main content

fx.NiagaraStateless.ComputeManager.CPUThreshold

Var

Unreal Engine Var console variable.

fxNiagaraStatelessComputeManagerCPUThreshold

Description

When lower than this particle count prefer to use the CPU over dispatching a compute shader.

Usage

fx.NiagaraStateless.ComputeManager.CPUThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.