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fx.ParticleCollisionIgnoreInvisibleTime

Var

Unreal Engine Var console variable.

fxParticleCollisionIgnoreInvisibleTime

Description

The time a particle system component has to be invisible for to have all collision ignored.

Usage

fx.ParticleCollisionIgnoreInvisibleTime [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.