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FX.ParticleSystemPool.KillUnusedTime

Var

Unreal Engine Var console variable.

FXParticleSystemPoolKillUnusedTime

Description

How long a pooled particle component needs to be unused for before it is destroyed.

Usage

FX.ParticleSystemPool.KillUnusedTime [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.