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GameFeaturePlugin.LoadBuiltins.DeferExecution

Var

Unreal Engine Var console variable.

GameFeaturePluginLoadBuiltinsDeferExecution

Description

When GameFeaturePlugin.UseNewExecutor is true, should execution of state machine updates in LoadBuiltInGameFeaturePlugins be deferred until all state transitions have been queued?

Usage

GameFeaturePlugin.LoadBuiltins.DeferExecution [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.