GameFeaturePlugin.LoadBuiltins.DeferExecution
VarUnreal Engine Var console variable.
GameFeaturePluginLoadBuiltinsDeferExecution
Description
When GameFeaturePlugin.UseNewExecutor is true, should execution of state machine updates in LoadBuiltInGameFeaturePlugins be deferred until all state transitions have been queued?
Usage
GameFeaturePlugin.LoadBuiltins.DeferExecution [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

