GameplayTags.OldReplaysUseFastReplication
VarUnreal Engine Var console variable.
GameplayTagsOldReplaysUseFastReplication
Description
When loading an outdated replay (before dynamic replication), do we assume it used fast replication?
Usage
GameplayTags.OldReplaysUseFastReplication [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

