gc.TimeBetweenPurgingPendingKillObjectsOnIdleServerMultiplier
VarUnreal Engine Var console variable.
gcTimeBetweenPurgingPendingKillObjectsOnIdleServerMultiplier
Description
Multiplier to apply to time between purging pending kill objects when on an idle server.
Usage
gc.TimeBetweenPurgingPendingKillObjectsOnIdleServerMultiplier [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

