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GDK.SaveGame.UseSyncOnDemand

Var

Unreal Engine Var console variable.

GDKSaveGameUseSyncOnDemand

Description

Sync saves on demand. Only necessary for games with a lot of very large containers. See the GDK documentation for details.

Usage

GDK.SaveGame.UseSyncOnDemand [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.