Skip to main content

Gizmos.DotThreshold

Var

Unreal Engine Var console variable.

GizmosDotThreshold

Description

Dot threshold for determining whether the rotation plane is perpendicular to the camera view [0.2, 1.0]

Usage

Gizmos.DotThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.