grass.GuardBandMultiplier
VarUnreal Engine Var console variable.
grassGuardBandMultiplier
Description
Used to control discarding in the grass system. Approximate range, 1-4. Multiplied by the cull distance to control when we add grass components.
Usage
grass.GuardBandMultiplier [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

