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IA.DeferRuntimeRemoveInstancesEntityDestruction

Var

Unreal Engine Var console variable.

IADeferRuntimeRemoveInstancesEntityDestruction

Description

If enabled, instanced actors entity destruction is deferred instead of being synchronous when removing the instance at runtime.

Usage

IA.DeferRuntimeRemoveInstancesEntityDestruction [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.