IA.DeferRuntimeRemoveInstancesEntityDestruction
VarUnreal Engine Var console variable.
IADeferRuntimeRemoveInstancesEntityDestruction
Description
If enabled, instanced actors entity destruction is deferred instead of being synchronous when removing the instance at runtime.
Usage
IA.DeferRuntimeRemoveInstancesEntityDestruction [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

