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ImgMedia.EnableMipMapTileDebugDraw

Var

Unreal Engine Var console variable.

ImgMediaEnableMipMapTileDebugDraw

Description

Enables drawing of the bounding volume around visible tiles for trouble shooting tile update issues.\n

Usage

ImgMedia.EnableMipMapTileDebugDraw [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.