ImgMedia.EnableMipMapTileDebugDraw
VarUnreal Engine Var console variable.
ImgMediaEnableMipMapTileDebugDraw
Description
Enables drawing of the bounding volume around visible tiles for trouble shooting tile update issues.\n
Usage
ImgMedia.EnableMipMapTileDebugDraw [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

