ImgMedia.FieldOfViewMultiplier
VarUnreal Engine Var console variable.
ImgMediaFieldOfViewMultiplier
Description
Multiply the field of view for active cameras by this value, generally to increase the frustum overall sizes to mitigate missing tile artifacts
Usage
ImgMedia.FieldOfViewMultiplier [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

