Skip to main content

Input.AllowTriggerDynamicReleaseDeadZoneCustomization

Var

Unreal Engine Var console variable.

InputAllowTriggerDynamicReleaseDeadZoneCustomization

Description

If true, the Dynamic Release DeadZone for a given analog trigger can be customized on supported devices by calling SetDeviceProperty with a FInputDeviceTriggerDynamicReleaseDeadZoneProperty. Otherwise, the Dynamic Release DeadZone is always the value of the CVar Input.TriggerDynamicReleaseDeadZone at initialization or when last Refreshed.

Usage

Input.AllowTriggerDynamicReleaseDeadZoneCustomization [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.