Input.AllowTriggerDynamicReleaseDeadZoneCustomization
VarUnreal Engine Var console variable.
InputAllowTriggerDynamicReleaseDeadZoneCustomization
Description
If true, the Dynamic Release DeadZone for a given analog trigger can be customized on supported devices by calling SetDeviceProperty with a FInputDeviceTriggerDynamicReleaseDeadZoneProperty. Otherwise, the Dynamic Release DeadZone is always the value of the CVar Input.TriggerDynamicReleaseDeadZone at initialization or when last Refreshed.
Usage
Input.AllowTriggerDynamicReleaseDeadZoneCustomization [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

