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Input.AutoReconcilePressedEventsOnFirstRepeat

Var

Unreal Engine Var console variable.

InputAutoReconcilePressedEventsOnFirstRepeat

Description

If true, then we will automatically mark a IE_Pressed event if we receive an IE_Repeat event but have not received a pressed event first. Note: This option will be removed in a future update.

Usage

Input.AutoReconcilePressedEventsOnFirstRepeat [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.