Input.bMaintainLegacyDelegateExecutionOrder
VarUnreal Engine Var console variable.
InputbMaintainLegacyDelegateExecutionOrder
Description
If true, legacy input delegates will not fire after processing each UInputComponent, but instead wait until every UInputComponent has been processed.
Usage
Input.bMaintainLegacyDelegateExecutionOrder [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

