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input.bRemapDeviceIdForOffsetPlayerGamepadIds

Var

Unreal Engine Var console variable.

inputbRemapDeviceIdForOffsetPlayerGamepadIds

Description

If true, then when bOffsetPlayerGamepadIds is true we will create a new Input Device Id as needed for the next local player. This fixes the behavior in split screen. Note: This CVar will be removed in a future release, this is a temporary wrapper for bug fix behavior.

Usage

input.bRemapDeviceIdForOffsetPlayerGamepadIds [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.