input.bRemapDeviceIdForOffsetPlayerGamepadIds
VarUnreal Engine Var console variable.
inputbRemapDeviceIdForOffsetPlayerGamepadIds
Description
If true, then when bOffsetPlayerGamepadIds is true we will create a new Input Device Id
as needed for the next local player. This fixes the behavior in split screen.
Note: This CVar will be removed in a future release, this is a temporary wrapper for bug fix behavior.
Usage
input.bRemapDeviceIdForOffsetPlayerGamepadIds [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

