input.bShouldUpdatedDeviceSubsystemOnConnection
VarUnreal Engine Var console variable.
inputbShouldUpdatedDeviceSubsystemOnConnection
Description
If true, then upon receiving a device connection event, the UInputDeviceSubsystem will attempt to update the latest known metadata about a given device.
Usage
input.bShouldUpdatedDeviceSubsystemOnConnection [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

