InstancedStruct.MaxCachedReplicationStateDescriptors
VarUnreal Engine Var console variable.
InstancedStructMaxCachedReplicationStateDescriptors
Description
How many ReplicationStateDescriptors the InstancedStructNetSerializer is allowed to cache for InstancedStructs without a type allow list. Warning: A value <= 0 means an unlimited amount of descriptors.
Usage
InstancedStruct.MaxCachedReplicationStateDescriptors [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

