landscape.DirtyHeightmapNormalThreshold
VarUnreal Engine Var console variable.
landscapeDirtyHeightmapNormalThreshold
Description
Threshold to avoid imprecision issues on certain GPUs when detecting when a heightmap normal changes, i.e. only a normal channel difference > than this threshold (N over each 8-bits uint B & A channels independently) will be detected as a change.
Usage
landscape.DirtyHeightmapNormalThreshold [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

