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landscape.DirtyHeightmapNormalThreshold

Var

Unreal Engine Var console variable.

landscapeDirtyHeightmapNormalThreshold

Description

Threshold to avoid imprecision issues on certain GPUs when detecting when a heightmap normal changes, i.e. only a normal channel difference > than this threshold (N over each 8-bits uint B & A channels independently) will be detected as a change.

Usage

landscape.DirtyHeightmapNormalThreshold [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.