landscape.DumpHeightmapDiff
VarUnreal Engine Var console variable.
landscapeDumpHeightmapDiff
Description
This will save images for readback heightmap textures that have changed in the last edit layer blend phase. (= 0 No Diff, 1 = Mip 0 Diff, 2 = All Mips Diff
Usage
landscape.DumpHeightmapDiff [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

