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landscape.DumpHeightmapDiff

Var

Unreal Engine Var console variable.

landscapeDumpHeightmapDiff

Description

This will save images for readback heightmap textures that have changed in the last edit layer blend phase. (= 0 No Diff, 1 = Mip 0 Diff, 2 = All Mips Diff

Usage

landscape.DumpHeightmapDiff [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.