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landscape.OutputDiffBitmap

Var

Unreal Engine Var console variable.

landscapeOutputDiffBitmap

Description

This will save images for readback textures that have changed in the last layer blend phase. (= 1 Heightmap Diff, = 2 Weightmap Diff, = 3 All Diffs

Usage

landscape.OutputDiffBitmap [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.