landscape.OutputDiffBitmap
VarUnreal Engine Var console variable.
landscapeOutputDiffBitmap
Description
This will save images for readback textures that have changed in the last layer blend phase. (= 1 Heightmap Diff, = 2 Weightmap Diff, = 3 All Diffs
Usage
landscape.OutputDiffBitmap [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

