landscape.UpdateProxyActorRenderMethodOnTickAtRuntime
VarUnreal Engine Var console variable.
landscapeUpdateProxyActorRenderMethodOnTickAtRuntime
Description
Update landscape proxy's rendering method (nanite enabled) when ticked. Always enabled in editor.
Usage
landscape.UpdateProxyActorRenderMethodOnTickAtRuntime [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

