Skip to main content

landscape.UpdateProxyActorRenderMethodOnTickAtRuntime

Var

Unreal Engine Var console variable.

landscapeUpdateProxyActorRenderMethodOnTickAtRuntime

Description

Update landscape proxy's rendering method (nanite enabled) when ticked. Always enabled in editor.

Usage

landscape.UpdateProxyActorRenderMethodOnTickAtRuntime [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.