landscape.ValidateProxyWeightmapUsages
VarUnreal Engine Var console variable.
landscapeValidateProxyWeightmapUsages
Description
This will validate that weightmap usages in landscape proxies and their components don't get desynchronized with the landscape component layer allocations.
Usage
landscape.ValidateProxyWeightmapUsages [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

