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landscape.ValidateProxyWeightmapUsages

Var

Unreal Engine Var console variable.

landscapeValidateProxyWeightmapUsages

Description

This will validate that weightmap usages in landscape proxies and their components don't get desynchronized with the landscape component layer allocations.

Usage

landscape.ValidateProxyWeightmapUsages [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.