Specifies the default display frame rate for newly created level sequences; also defines frame locked frame rate where sequences are set to be frame locked. Examples: 30 fps, 120/1 (120 fps), 30000/1001 (29.97), 0.01s (10ms).
Usage
LevelSequence.DefaultDisplayRate [value]
Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.