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LevelStreaming.AsyncRegisterLevelContext.PrimitiveBatchSize

Var

Unreal Engine Var console variable.

LevelStreamingAsyncRegisterLevelContextPrimitiveBatchSize

Description

The number of primitives before starting adding them to the scene during the incremental component registration.\n

Usage

LevelStreaming.AsyncRegisterLevelContext.PrimitiveBatchSize [value]

Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.