LevelStreaming.AsyncRegisterLevelContext.PrimitiveBatchSize
VarUnreal Engine Var console variable.
LevelStreamingAsyncRegisterLevelContextPrimitiveBatchSize
Description
The number of primitives before starting adding them to the scene during the incremental component registration.\n
Usage
LevelStreaming.AsyncRegisterLevelContext.PrimitiveBatchSize [value]Set via the console (~) or in DefaultEngine.ini / DefaultGame.ini.

